The builder
One browser tab. Design on the garment, check it flat, export the sheets. No install, no plugin, no round trip to a designer for every revision.
Two views, one design
The 3D view is the garment as it will be worn — wrapped sleeves, collar fold, the lot. Print View is the same design laid out on the pattern pieces, masked to the real cut shapes. Switch between them at any point; it's one design, not two files.
Move, scale and rotate artwork on the model itself. Paint straight onto the fabric. Pull curve anchors on a wrapped sleeve and watch the shape follow the surface.
Every piece masked to its true outline, with seam and fold guides, a one-inch measurement grid and centre lines. If it looks right here, it prints right.
Artwork
Describe a mascot or crest and get vector artwork back, ready to recolour and place. Generate all-over prints the same way.
Feed in a club logo as a JPG and get back real paths you can recolour, reshape and print crisply at any size.
Rescue a low-resolution crest from an old website, drop its background, and use it at full jersey scale.
Upload any image and turn it into a repeating texture. Control scale, spacing, rotation, opacity and brick offset — and all of it survives into the print file.
Bring an SVG laid out on the pattern and each piece takes the part that falls on it. Text arrives as editable text, images as image layers.
Custom shapes with full bezier control, gradients, blend modes, per-layer locking and z-ordering.
Virtual try-on
Coaches approve what they can picture. Put the finished kit on a model as a still or a short video, pick the model that fits the audience, and reuse a seed so an entire range looks like one shoot. Sleeve artwork is detected and applied without extra setup.
Colour
Choose by Pantone, enter CMYK from an existing spec, or paste a hex value. Per-side colours, multi-stop gradients and independent pattern fills for front, back, sleeves and collar.
RGB end to end · CMYK input converts on entry · PMS library included
On Elite, CMYK and Pantone carry all the way through to the exported file instead of converting.
Names and numbers
Load the squad, set the type once, and export every player's sheets at their own size. Names and numbers get outlines, curving, letter spacing and mirroring — and each size is properly graded, not scaled.
Output
Each piece rendered at its true physical size — a size-L front panel exports at 7498 × 10126 pixels across 25 × 33.8 inches.
Shapes and stripes go into the PDF as real vector paths, so edges stay clean at any output size. Only genuine bitmaps are embedded as bitmaps.
Panel artwork is extended past the cut line on export, so nothing shows through where two pieces meet. Draw to the cut line and leave the rest to us.
Export as RGB, CMYK or Pantone. CMYK values are written exactly as specified with no conversion in the way, Pantone colours export as named separation plates, and your own ICC profile is embedded so the file declares the press it was built for. Every export ships with a pre-flight colour report.